Design Principles Task 1

 Eric Chang / 0378298 / Bachelor of Design In Creative Media

Design Principles/Task 1

Week 2-3



For this task we are asked to describe/explain each design principles from the lecture. and we also need to give some examples for each of the design principles.

Elements Of Design:

1. Points
Points is the simplest element of design and it forms a line when being used as a repetitive mark
2. Line
Lines can be active or static, aggressive or passive, sensual or mechanical. They indicate directions, define boundaries of shapes and spaces, imply volumes or solid masses, and suggest motion or emotion. Furthermore, lines can be grouped to depict qualities of light and shadow, forming patterns and textures.
3. Shape
Shape refers to the expanse within the outline of a two-dimensional object. It becomes visible when a line or lines enclose an area or when an apparent change in value, colour, or texture sets an area apart from its surroundings. The two general categories of shapes are geometric and organic.
4. Form
When a three-dimensional area is shaped it is called a form, when form encloses space it is called a volume, a form is often a major elements in sculpture.
5. Texture
In visual communication, texture refers to the tactile qualities of surface or to the visual representation of those qualities, all surfaces have a texture that can be experienced by touching or through visual suggestion.
6. Space
Space is the indefinable, general receptacle of all things, in drawing, prints and photograph we see the space of the surface all at once, the actual space of each picture's surface is defined by its edges and within these limited boundaries an infinite number of spatial qualities can be implied
7. Colour 
Colour is the visual byproduct of the spectrum of light as it is either transmitted through a transparent medium or as it is absorbed and reflected off a surface.

Hue: colours of the spectrum (yellow,black)
Value: lightness or darkness from white-grey or black
Tint: White + hue
Tone: grey + hue
Shade: black + shade
Intensity: purity of a hue
Pure Hie: most intense form of colour
Added Pigment: intensity diminished & dulled
Colour Schemes: Colour groupings that provide distinct colour harmonies
Monochromatic: Variations in value & intensity of a single hue
Analogous: Colours that are adjacent to one another on the colour wheel
Complementary: 2 Hues directly opposite each other on the colour wheel



Contrast: 
Contrast is the juxtaposition of strongly dissimilar elements, or in other words contrast is using or combining certain elements together to make something stand out and to create a focus point or visual interest.

Contrast Example, source: pinterest

The image above is a good example of contrast, where the light from the window highlights the person below it, the yellow text used also highlights it and separate it from the background.

Gestalt Theory:
Gestalt theory is the rule on how our eye perceives visual elements, the rules aim to show how complex scenes can be made to more simple shapes. it also aim to explain how our eyes perceive the shape as a single united form, rather than the separate simpler elements involved.

Principle Of Similarity: Principle where our brain crafts a link between elements of a similar nature.

Principle Of Continuation: Principle where our eye follow the paths, lines and curves of a design, and prefers to see a continuous flow
Principle Of Closure: Principle where our eyes prefer to see the complete shapes if the visual elements are not complete, we could complete the shape by filling in the missing visual information.

Principle Of Proximity: Principle where we ensure the related elements are placed together and any other unrelated elements should be spaced apart.

Principle Of Figure/Ground: The Principle where objects are perceived as being either placed in the foreground or the background.



Law Of Symmetry: the principle where elements are to be seen together as a group.


Balance:
Balance means the distribution of visual weight in the work of design, it is also the visual equilibrium of the elements that causes the total image to appear balanced.

Symmetrical Balance:
Symmetrical balance is where the elements on either side of a central axis are a mirror of each other, which creates a sense of stability and formality.

Symmetrical Balance Examples



Asymmetrical Balance:
Asymmetrical balance means having unequal weight on each side of the composition, and that one side of the composition might contain a dominant element which could be balanced by a couple or lesser focal points on the other side.

Asymmetrical Balance Examples

The Golden Ratio:
also known as phi, the golden ratio is a mathematical concept and a number that goes on indefinitely (1.618), the golden ration is seen as a symbol of perfect beauty and is used by designers and digital artists to bring harmony, structure and aesthetic appeal to their work.

Rule Of Thirds:
It's a composition guideline to create more dynamism to a work of design/film/painting, the image would be divided evenly into thirds, both horizontally and vertically and the subject of the image would be placed at the intersection of those dividing lines or a long one of the lines itself.
Rule Of thirds


Emphasis:
emphasis is usually used to create dominance and focus in a design work, various elements can be used to create emphasis such as colour,shapes or value to achieve dominance.
Emphasis


Repetition: 
Repetition in design principles refers to the consistent use of visual elements like colors, shapes, textures, or patterns throughout a design to create unity, reinforce branding, and establish a sense of cohesion and rhythm.
Repetition


Movement:
Movement means the design leads the eye in, around, and through a composition, movement or motion occurs when the object seems to be moving in a visual image. and movement in a visual image comes from the kinds of shapes, forms lines and curves that are used.
Movement Example


Alignment:
Placement of elements in a way that edges line up along common rows or columns, or their bodies along a common center.

Alignment


Harmony:
Harmony involves the selection of elements that share a common trait, this means that the elements in the design fit together (same theme, aesthetic style or mood)
Harmony Examples


Unity:
This refers to the repetition of some elements throughout the design, whether the're colors shapes or materials. Unity occurs when the elements are composed in such a way that they are balanced and give a sense of oneness creating a theme.

Unity


Scale:
Scale refers to the relative size of different elements in a design.
Scale Example


Proportion:
Proportion is the relationship between two or more in a composition and how they compare to one another (size,color,quantity, degree, setting). 
Proportion Example


Symbol:
A sign shape or an object that could be used to represent something, symbol could also provide or convey information, equivalent to one or more sentences of text or even a whole story.

Symbol Example


Word and Image:
in design, when word and image are combined, they create a powerful and effective communication tool, the word could provide context for the image and then the image could help illustrate the word.

Word and Image Example








The Starry Night

Title: The Starry Night
Artist: Vincent Van Gogh
Year: June 1889
Size: 73,7 x 92.1 cm

Writeup:

Since I was a kid I always loved this painting by Vincent, the reason is that the art is very calming to look at. and also this painting uses blue as the primary color, which is my favorite color. also, I always loved scenery (such as the village) which is also present in this artwork.

A little fun fact about this painting is that this painting was created while Vincent van Gogh was in an asylum and his painting is often seen as his mental state at the time, some people believed that the skies in the painting represent his emotional turmoil and the village provides the sense of calm and stability.

From the painting we can see that there are a few design principles, the first one is Movement, We can this on the sky where there are swirling patterns that create a motion, this is also to help draw the viewer's attention. Next is Contrast. From the painting we can also see that there is some contrast, we can see this in the tall black building which makes a separation from the blue skies. Last is Unity, we can see this in the consistent color and texture that Vincent uses for this painting.

Feedback:

Week 3: Dr. Charles said that my work for task 1 is good and also complies with the MIB.

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